Posted by on under bluetooth headset, skymall, brainiacs, volume level, eardrum, deafness, headsets, brain |

From the eccentric brainiacs at Skymall comes the Invisible Bluetooth Headset. I can see it causing permanent deafness, but not because of a volume level issue. More like it's the size of a...
Tagi: bluetooth headset, skymall, brainiacs, volume level, eardrum, deafness, headsets, brain
Posted by on under ui element, iphe, voice calls, acti, weirdness, 28 jan, bluetooth headset, festivities, emulator, ipad, cy, nbsp |

Like the
camera references, this could just be another case of vestigial SDK weirdness -- but for whatever reason, devs have noticed (and
we've been able to reproduce) a "Touch to return to call" bar in the
iPad emulator just like you'd expect to find on an iPhone during a traditional GSM call. It certainly seems like Steve would've bothered to mention during
today's festivities if you could do something crazy like pair up a Bluetooth headset and go to town (and you'd need a voice plan on top of that $29.99 data anyway), so who knows: either Apple's just made every UI element as adaptable as possible regardless of whether it's applicable to a particular device, they're planning a higher-res iPhone down the road, or they're integrating the bar into some
VoIP action. Or... you know, none of the above.
[Thanks to everyone who sent this in]
iPad won't handle GSM voice calls -- or will it? originally appeared on Engadget on Thu, 28 Jan 2010 03:46:00 EST. Please see our terms for use of feeds.
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Tagi: ui element, iphe, voice calls, acti, weirdness, 28 jan, bluetooth headset, festivities, emulator, ipad, cy, nbsp